- The Game Design master of science program prepares ths students for a specialized role in the gaming industry by teaching the skills needed to contribute to multidisciplinary development teams.
- The coursework focuses on user experience research, production, and design.
- The student have the option to choose a track that allows to focus on the chosen area of expertise, whether that’s working as a user experience researcher, producer, or game designer to create and publish games, or specializing in a genre or industry niche to evaluate and enhance existing real-world products.
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Methods and the User Experience - This course provides a scientific framework for defining and testing variables that exist within the sometimes-ambiguous process of game design.
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Prototyping and Content Creation - This course focuses on providing students with the tools and techniques required for the development of functional prototypes, allowing them to test and refine their design concepts
Student will learn :