- Artificial intelligence is a growing sector – with the potential to change the way we live in the future to the same level as the introduction of electricity did. Students will work with industry-standard software such as Python, R, C#, C++, scikit-learn, TensorFlow, PyTorch, pandas, Unity, Visual Studio, and Jupyter notebooks.
- In this dynamic area, students will gain skills in programming and maths – and an understanding of how these technologies can be successfully applied to solve real-world problems.
- Students will learn to create intelligent agents both within games and as game players. Students will gain a deep understanding of data flows within organizations and systems, as well as how huge amounts of data can be engineered to produce knowledge.
- Students will learn through practical work and assignments, rather than through long lectures.
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Starting with the basics in their first year, students will soon move on to applying these skills to realistic problems. This can be followed by an optional placement year, as well as practical application of all of the student’s experience and skills in their final year.