• Advanced AI Applications for Interactive Entertainment will cover the application of AI planning to interactive entertainment applications, such as interactive storytelling; aspects of symbolic AI relevant to games, including modeling for constraint programming, and other logical formalisms and advanced techniques in natural language processing.
  • Intelligent Multimodal Interaction will cover advanced topics in human-computer interaction relating to adaptive, intelligent and multimodal interface design and implementation, and their current and potential future use as part of games technology.
  • Each module applies a research-informed teaching approach to present advanced AI techniques applied to current computer games. It is particularly suitable to study AI to a more advanced level to develop particular expertise within game development.
  • Alongside the optional work placement year, students can gain valuable experience and engagement with the sector through shorter work placements, internships, and work experience opportunities.