• As part of the main computer science stream, the games development course aims to produce graduates with a solid background in software engineering, to help shape the future of the computer science creative industry.
  •  The course content is contemporary and shaped for employability through close links with local and national employers.
  • Subjects of study include:

    • Computer Systems and Networks
    • Critical Thinking for Academic and Professional Development
    • Foundation Mathematics
    • Information Systems and Data Representation
    • Introduction to Academic Practice
    • Programming
    • This course covers all major technical aspects of the games development process, from design to production.
    • It aims to prepare for a career in software development with a particular emphasis on computer games.