- As part of the main computer science stream, games development course aims to produce graduates with a solid background in software engineering, to help shape the future of the computer science creative industry.
- The course content is contemporary and shaped for employability through close links with local and national employers.
-
Subjects of study include:
- Computer Systems and Networks
- Critical Thinking for Academic and Professional Development
- Foundation Mathematics
- Information Systems and Data Representation
- Introduction to Academic Practice
- Programming
- This course covers all major technical aspects of the games development process, from design to production.
- It aims to prepare for a career in software development with a particular emphasis on computer games.