Why study MA/MSc Creative Technology at Middlesex University?

Technology has become fundamentally important to art, design and culture and the skills associated with the once-separate creative and technical worlds increasingly overlap. This is a highly practical course with an emphasis on collaboration and experimentation. You will benefit from your lecturers creative, academic and technical expertise, and you'll be encouraged to step out of your comfort zone and tackle something new.

You'll work with your peers on group projects and in the past students have made an interactive cushion, immersive VR and AR environments,ÊHololens environments, 360 videos, projection mapping projects, locative mobileapps, novel gaming environments and, wearable tech,ÊÊthat showed the news.

You'll benefit from the cutting-edge facilities in our £80 million Art, Design and Media building, which is equipped with TV, radio and sound studios, workshops for digital image processing and a digital publishing suite.

We welcome students from any background onto this course, in the past, for example, we have had journalists, artists, designers, programmers, marketing and TV executives, engineers biologists and teachers. It's an unusual opportunity for students with diverse skills to work together, and it's this variety that gives it so much character.

Course highlights

  • Our staff are active in research and industry, and their combined areas of expertise include music and sound technology, social media, interactive technologies, visual and digital imagery, gaming, creative software and managing creative projects.
  • You'll have the opportunity to work on real industry briefs. In the past, students have worked with Games companies, Sony and designer and engineer Moritz Waldemeyer
  • As a student of this course you'll receive a free electronic textbook for every module.