Who is it for?

This MSc Computer Games Technology course from City, University of London is aimed at students with a passion for computer games and a strong interest in programming. It is designed for students with an undergraduate degree in a numerate subject with substantial computing content, or those who wish to update their skills after a time in industry as a computing professional.

Objectives

The course is designed for you to develop

  • Strong technical skills suitable for professional programming roles in the game industry
  • Specialist knowledge in computer graphics, AI, physics and audio
  • The ability to design and build game engines from scratch in industry standard languages, including C++
  • Knowledge of the games development process, including the pitch, design, and use of a game engine to build a demo
  • Experience of the planning, management and execution of a major games technology project.

Placements

As a postgraduate student on a Computing and Information Systems course, you will have the opportunity to complete up to six months of professional experience as part of your degree.

Our longstanding internship scheme gives you the chance to apply the knowledge and skills gained from your taught modules within a real business environment. An internship also provides you with professional development opportunities that enhance your technical skills and business knowledge.

Internships delivered by City, University of London offer an exceptional opportunity to help you stand out in the competitive IT industry job market. The structure of the course extends the period for dissertation submission to January, allowing you to work full-time for up to six months. You will be supported by our outstanding Professional Liaison Unit (PLU) should you wish to consider undertaking this route.