Through a student-centred project-based curriculum, you work as a games designer to develop your specialist skills while working as part of an interdisciplinary team with students from across the full programme.

You will design and create computer games, alone and in teams, using industry-standard production management tools and techniques that stimulate a professional environment of collaboration to deliver a product on time. You will also develop vertical-slice prototypes using new technologies, such as virtual and augmented reality, and will learn how to present yourself to potential employers through your professional presence and portfolio.