The degree explores film not as an isolated medium, but as part of a dynamic matrix of cultural influences, in relation to fashion, design, dance, literature, the visual arts, photography, television, digital art and video games. It studies the ways in which film can both shape and be shaped by its surrounding political contexts. It engages with film in settings and on platforms far beyond the traditional movie theatre, including music video, apps, animation, viral clips and advertising. It explores the relationship between film and other, closely-related cultural forms, across history - from its origins in Ôpre-cinema' to contemporary Ôpost-cinema' - and engages with a range of theoretical ideas, from representation to spectatorship, identity and ideology, and the interaction between the camera and the body.