Each student selects and commences a research project, which must be submitted in the form of a dissertation of 12,000 words by mid March. Students will also complete a final project, which can be a collaborative development with a number of students from the class . There is significant emphasis on theory rather than on media or software applications. A special laboratory is provided for the class where students can become familiar with software applications.
The courses offered include: Introduction to Programming; XML/HTML; Audio Technologies; Sensors; Interactive Authoring; Graphic Design; Image Processing; Cultural and Critical Studies; Research Methodologies; Client/Server Technologies and Networking; Interactive Narrative; Mobile Computing; Image Processing and 3-D Modelling; Game Development and Production; Legal Issues in Digital Publishing.; Digital Media Enterprises
This course is especially suited to graduates with a primary degree in either Humanities or in Computer Science as both disciplines are important to the digital media sector. Applications will be accepted from good honors graduates in any discipline or from mature students with relevant industry experience.
This course has been co-funded under the National Development Plan (Graduate Skills Conversion Programme) for EU fee paying students.