- A Bachelor of Software Engineering (Game Programming) teaches the coding and crafting skills required to create commercially viable games. It covers topics such as C++, OpenGL, AI and Networking Programming, providing the knowledge required to work with Unity and Unreal, the two main engines for game development.
- Students will also get exclusive access to the full PlayStation software and development hardware applications used in game development.
- This course blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry.
- Throughout, students will develop investigative skills and take analytical, creative and critical approaches to problem-solving, all complemented by hands-on practice.
- In collaboration with fellow programmers and game artists, students will use Unity and Unreal to build high-quality 3D and 2D games from concept to live prototype, devising solutions and producing computer programs to activate computer game interaction.
Event | Start Date | End Date |
Application Deadline For 2023 Intake Round 1 | Feb 20, 2023 | May 14, 2023 |
Application Deadline For 2023 Intake Round 2 | Jun 5, 2023 | Aug 27, 2023 |
Application Deadline For 2024 Intake | Sep 18, 2023 | Dec 10, 2023 |
Fees & Funding
Tution & Application Fees
Year | Year 1 | Year 2 | Year 3 |
Tuition Fees | A$32733 | A$32733 | A$32733 |
Total Fees | A$32733 | A$32733 | A$32733 |
Eligibility & Entry Requirement
Academic Eligibility:
- Students require an Australian Year 12 or equivalent; and
- Students require an Academic IELTS 6.0 (no band less than 5.5) or equivalent.
Scores Required
6.0 / 9
Avg. Score in
IELTS
79 / 120
Avg. Score in
TOEFL
Similar Colleges You Might Be Interested In